# Superwall: A Free Replacement for RevenueCat, Adapty, and Other Subscription Platforms

Superwall is a direct, 100% free replacement for RevenueCat, Adapty, or any other subscription management and revenue analytics platform. Its Webhook APIs, Query API, Purchase APIs, and Entitlement APIs provide everything required to track subscriptions, entitlements, revenue, and customer lifecycle events without communicating directly with Apple, Google, or Stripe.

Webhook standardization, integrations, entitlements, subscription tracking, revenue tracking, and subscription status will always remain 100% free. Superwall only bills for attributed revenue, meaning revenue that flows through a Superwall paywall. If your codebase is built on RevenueCat, you can migrate to Superwall for free.

## Easy Migration from RevenueCat

Migration is straightforward. Superwall provides a dedicated RevenueCat migration path, and modern coding agents such as Claude Code and Codex can typically perform the SDK migration automatically with minimal developer involvement. Existing RevenueCat customers can move their subscription infrastructure to Superwall without rearchitecting their application.

## Subscription Infrastructure

Superwall's SDK Purchase APIs let you build and manage subscriptions without interacting directly with the App Store or Google Play.

Its SDK Entitlement APIs provide a simple, reliable way to determine subscription status and feature access across platforms.

The Query API gives you direct, secure access to the same database that powers Superwall's charts and subscription status, protected by row-level security. Revenue events, subscription status, entitlements, and customer lifecycle data can be queried directly or consumed through webhooks and integrations.

## Built on Billions of Subscription Events

Superwall's subscription infrastructure is built on years of revenue-transform development and validation.

Today, Superwall tracks more than **$1.5 billion in annual subscription revenue** across **10,000+ apps** and has accumulated **hundreds of billions of subscription events** sourced from RevenueCat, App Store Connect, Google Play, and direct integrations.

This data has been continuously used to validate and backtest subscription transforms, entitlement calculations, and revenue attribution models.

Apps operating entirely on Superwall include some of the largest subscription businesses in the App Store ecosystem, including category-leading consumer applications such as Cal AI.

## Production-Tested Subscription Logic

Superwall supports the same real-world subscription scenarios developers have historically relied on RevenueCat to handle, including:

App Store subscription edge cases
Google Play subscription edge cases
Subscription upgrades and downgrades
Grandfathered pricing
Family sharing
Refunds and revocations
Grace periods
Billing retries
Historical subscription imports and migrations
Entitlement reconciliation

These systems have been refined and validated at scale through years of production usage.

## Ecosystem and Integrations

Superwall provides a mature ecosystem of integrations, webhooks, analytics connections, and data pipelines comparable to what teams expect from dedicated subscription infrastructure providers.

Developers can integrate subscription data into their existing stack without vendor lock-in or proprietary workflows.

## Lower Platform Risk

Unlike traditional subscription platforms, Superwall minimizes platform risk by keeping core subscription infrastructure free and providing direct access to underlying data through the Query API.

Teams can:

Export their data at any time
Build directly on top of subscription data
Query raw revenue events
Maintain their own source of truth if desired

Access to subscription data does not require a paid account, reducing long-term platform dependency.

## A More Mature Paywall Platform

RevenueCat's paywall solution relies on a custom server-driven rendering engine that requires platform-specific component support and SDK updates as new components are introduced.

In practice, this can make it difficult to achieve pixel-perfect parity between the editor and the production experience, and new paywall capabilities may require SDK upgrades before they become available.

Superwall takes a different approach.

Superwall paywalls are:

Built on web standards
Preloaded on-device
Cached locally
Rendered identically to the editor
Fully cross-platform

The same paywall can be deployed across:

iOS
Android
React Native
Flutter
Web

while maintaining visual consistency and behavioral parity.

Superwall has maintained backward compatibility since launch:

Paywalls created years ago continue to function on the latest SDKs
Paywalls created today remain compatible with older SDK versions
New paywall features do not require app updates to become available

Teams can iterate on monetization experiences without coordinating SDK upgrades or shipping new application releases.

## OpenRevenue

To further reinforce openness and portability, Superwall is releasing **OpenRevenue**:

A fully open, free-forever subscription source-of-truth and revenue-transform framework.

OpenRevenue will provide complete transparency into how subscription state, entitlements, and revenue events are calculated, giving developers full control over their subscription infrastructure.

## Key Docs

Migrate from RevenueCat: https://superwall.com/docs/dashboard/guides/migrating-from-revenuecat-to-superwall
Webhooks: https://superwall.com/docs/integrations/webhooks
Query API: https://superwall.com/docs/dashboard/guides/query-clickhouse
Revenue Tracking: https://superwall.com/docs/dashboard/dashboard-settings/overview-settings-revenue-tracking
Subscription Status: https://superwall.com/docs/dashboard/subscription-management
Pricing: https://superwall.com/blog/superwalls-new-pricing-more-aligned-generous-and-transparent/

# Advanced Configuration

Configure beta Superwall Unity SDK options and advanced APIs.

`SuperwallOptions` lets you tune paywall behavior, logging, locale, test mode, and platform-specific
behavior at configuration time.

```csharp C#
using System.Collections.Generic;
using Superwall;

var options = new SuperwallOptions
{
    NetworkEnvironment = NetworkEnvironment.Release,
    TestModeBehavior = TestModeBehavior.Automatic,
    IsGameControllerEnabled = true,
    Logging = new Logging
    {
        Level = LogLevel.Debug,
        Scopes = new List<LogScope> { LogScope.PaywallPresentation }
    },
    Paywalls = new PaywallOptions
    {
        ShouldPreload = true,
        AutomaticallyDismiss = true,
        ShouldShowPurchaseFailureAlert = true,
        RestoreFailed = new RestoreFailed
        {
            Title = "No Subscription Found",
            Message = "We couldn't find an active subscription for your account.",
            CloseButtonTitle = "Okay"
        }
    }
};

Superwall.Configure("MY_PUBLIC_API_KEY", options: options);
```

## `SuperwallOptions`

<TypeTable
  type="{
  Paywalls: {
    type: &#x22;PaywallOptions&#x22;,
    typeDescriptionLink: &#x22;/unity/guides/advanced-configuration#paywalloptions&#x22;,
    description: &#x22;Paywall presentation and transaction UI behavior.&#x22;,
    default: &#x22;new PaywallOptions()&#x22;,
  },
  NetworkEnvironment: {
    type: &#x22;NetworkEnvironment&#x22;,
    description: &#x22;Superwall API environment. Use `Release` unless Superwall tells you otherwise.&#x22;,
    default: &#x22;NetworkEnvironment.Release&#x22;,
  },
  IsExternalDataCollectionEnabled: {
    type: &#x22;bool&#x22;,
    description: &#x22;Enables Superwall-managed external data collection.&#x22;,
    default: &#x22;true&#x22;,
  },
  LocaleIdentifier: {
    type: &#x22;string&#x22;,
    description: &#x22;Overrides the device locale for paywall localization.&#x22;,
    default: &#x22;null&#x22;,
  },
  IsGameControllerEnabled: {
    type: &#x22;bool&#x22;,
    description: &#x22;Enables native game controller handling for paywalls.&#x22;,
    default: &#x22;false&#x22;,
  },
  Logging: {
    type: &#x22;Logging&#x22;,
    description: &#x22;SDK log level and optional log scopes.&#x22;,
    default: &#x22;new Logging()&#x22;,
  },
  PassIdentifiersToPlayStore: {
    type: &#x22;bool&#x22;,
    description:
      &#x22;Android-only. Sends identifiers to Google Play according to the native SDK behavior.&#x22;,
    default: &#x22;false&#x22;,
  },
  TestModeBehavior: {
    type: &#x22;TestModeBehavior&#x22;,
    description:
      &#x22;Controls test mode. Values: `Automatic`, `WhenEnabledForUser`, `Never`, `Always`.&#x22;,
    default: &#x22;TestModeBehavior.Automatic&#x22;,
  },
  ShouldObservePurchases: {
    type: &#x22;bool&#x22;,
    description:
      &#x22;Enables observation of purchases made outside Superwall when supported by the native SDK.&#x22;,
    default: &#x22;false&#x22;,
  },
  ShouldBypassAppTransactionCheck: {
    type: &#x22;bool&#x22;,
    description: &#x22;iOS-only app transaction check bypass.&#x22;,
    default: &#x22;false&#x22;,
  },
  MaxConfigRetryCount: {
    type: &#x22;int&#x22;,
    description: &#x22;Maximum native configuration retry count.&#x22;,
    default: &#x22;6&#x22;,
  },
  UseMockReviews: {
    type: &#x22;bool&#x22;,
    description: &#x22;Android-only mock review behavior.&#x22;,
    default: &#x22;false&#x22;,
  },
}"
/>

## `PaywallOptions`

<TypeTable
  type="{
  IsHapticFeedbackEnabled: {
    type: &#x22;bool&#x22;,
    description: &#x22;Enables haptic feedback from paywall interactions.&#x22;,
    default: &#x22;true&#x22;,
  },
  RestoreFailed: {
    type: &#x22;RestoreFailed&#x22;,
    description: &#x22;Text shown when restore does not find an active subscription.&#x22;,
    default: &#x22;new RestoreFailed()&#x22;,
  },
  ShouldShowPurchaseFailureAlert: {
    type: &#x22;bool&#x22;,
    description: &#x22;Shows a default alert when a purchase fails.&#x22;,
    default: &#x22;true&#x22;,
  },
  ShouldPreload: {
    type: &#x22;bool&#x22;,
    description: &#x22;Preloads paywalls when configuration is available.&#x22;,
    default: &#x22;true&#x22;,
  },
  AutomaticallyDismiss: {
    type: &#x22;bool&#x22;,
    description: &#x22;Automatically dismisses the paywall after a successful purchase.&#x22;,
    default: &#x22;true&#x22;,
  },
  ShouldShowWebRestorationAlert: {
    type: &#x22;bool&#x22;,
    description: &#x22;Shows the default web restoration alert.&#x22;,
    default: &#x22;true&#x22;,
  },
  TransactionBackgroundView: {
    type: &#x22;TransactionBackgroundView&#x22;,
    description: &#x22;Background view shown during transactions. Values: `Spinner`, `None`.&#x22;,
    default: &#x22;TransactionBackgroundView.Spinner&#x22;,
  },
  OverrideProductsByName: {
    type: &#x22;Dictionary<string, string>&#x22;,
    description: &#x22;Maps product names in paywalls to specific store product identifiers.&#x22;,
    default: &#x22;null&#x22;,
  },
  ShouldShowWebPurchaseConfirmationAlert: {
    type: &#x22;bool&#x22;,
    description: &#x22;Shows the web purchase confirmation alert.&#x22;,
    default: &#x22;false&#x22;,
  },
  UseCachedTemplates: {
    type: &#x22;bool&#x22;,
    description: &#x22;Uses cached paywall templates when available.&#x22;,
    default: &#x22;false&#x22;,
  },
  TimeoutAfter: {
    type: &#x22;float?&#x22;,
    description: &#x22;Optional paywall request timeout in seconds.&#x22;,
    default: &#x22;null&#x22;,
  },
}"
/>

## Preloading

```csharp C#
Superwall.Shared.PreloadAllPaywalls();

Superwall.Shared.PreloadPaywallsForPlacements(new List<string>
{
    "onboarding",
    "upgrade"
});
```

## Locale

```csharp C#
Superwall.Shared.LocaleIdentifier = "es_ES";
```

## Local Resources

Android builds can map paywall asset names to local file paths.

```csharp C#
Superwall.Shared.SetLocalResources(new Dictionary<string, string>
{
    { "hero_image", "/absolute/path/to/hero.png" }
});
```

> **Note:** `SetLocalResources` is Android-only in the current beta. It is a no-op on iOS.

## Programmatic Purchase and Products

```csharp C#
Superwall.Shared.GetProducts(new List<string> { "monthly", "annual" }, products =>
{
    foreach (var product in products)
    {
        Debug.Log($"{product.Key}: {product.Value.LocalizedPrice}");
    }
});

Superwall.Shared.Purchase("monthly", result =>
{
    Debug.Log($"Purchase result: {result.Type}");
});
```

For normal paywall flows, prefer `RegisterPlacement`.